( Read more, )
Well, I was supposed to be playing D&D tonight, so I napped for a bit after work to make sure I could stay up without issue. The DM isn't feeling well, though, so we ended up having to cancel at the last minute. So instead I think that I'm going to make a giant mug of tea and curl up in front of my desktop with a video game the rest of the evening.
Right now, I'm leaning towards Baldur's Gate 3. I'm at the very end of Act 2 with my playthrough where I'm romancing both Karlach and Wyll through the liberal use of mods, and I'd really like to get into Act 3 proper with it tonight if I can manage. Plus if I get tired of anything in that playthrough, I can always jump over to another one instead since I have quite a few ongoing ones right now at various points in the game.
Tomorrow, I think that I'm going to get up, catch the bus, and go run some errands in the morning. I've done my budget for the next two weeks and, while things are going to be tight until my 10/9 paycheck, I should have enough to cover all of my bills, wash/dry a load of clothes this weekend and another next weekend, and have $15 or so to spare towards groceries without going into the hole. So I'm going to hit up Aldi tomorrow to pick up a handful of groceries to get me through until my next paycheck, and then I'm going to walk over to my storage unit to grab a few things from it while I'm over in that area.
This isn't going to be my big trip where I'm specifically looking for things to sell. This is just one of my regular seasonal trips where I get out a few things clothing-wise and kitchen-wise that I'm probably going to need now that we're slowly edging into cooler weather. And maybe a small personal item or two, depending on what I can find near the front of the storage unit without having to do any actual climbing inside (as I don't like doing any proper climbing in there without someone else around).
Eventually, once I make it back to the hotel tomorrow, I'm planning on alternating between reading/writing fanfiction and playing video games the rest of the weekend as my Sunday D&D game is cancelled this weekend as well. Although I might try to watch a little Critical Role in there as well as I'm still trying to catch up on the last few specials before CR4 starts next Thursday.
Right now, I'm leaning towards Baldur's Gate 3. I'm at the very end of Act 2 with my playthrough where I'm romancing both Karlach and Wyll through the liberal use of mods, and I'd really like to get into Act 3 proper with it tonight if I can manage. Plus if I get tired of anything in that playthrough, I can always jump over to another one instead since I have quite a few ongoing ones right now at various points in the game.
Tomorrow, I think that I'm going to get up, catch the bus, and go run some errands in the morning. I've done my budget for the next two weeks and, while things are going to be tight until my 10/9 paycheck, I should have enough to cover all of my bills, wash/dry a load of clothes this weekend and another next weekend, and have $15 or so to spare towards groceries without going into the hole. So I'm going to hit up Aldi tomorrow to pick up a handful of groceries to get me through until my next paycheck, and then I'm going to walk over to my storage unit to grab a few things from it while I'm over in that area.
This isn't going to be my big trip where I'm specifically looking for things to sell. This is just one of my regular seasonal trips where I get out a few things clothing-wise and kitchen-wise that I'm probably going to need now that we're slowly edging into cooler weather. And maybe a small personal item or two, depending on what I can find near the front of the storage unit without having to do any actual climbing inside (as I don't like doing any proper climbing in there without someone else around).
Eventually, once I make it back to the hotel tomorrow, I'm planning on alternating between reading/writing fanfiction and playing video games the rest of the weekend as my Sunday D&D game is cancelled this weekend as well. Although I might try to watch a little Critical Role in there as well as I'm still trying to catch up on the last few specials before CR4 starts next Thursday.
Fandom: Leverage
Pairings/Characters: Alec Hardison/Parker/Eliot Spencer
Rating: M
Length: 61264 word long series (first work with 20345 words, second with 40919)
Creator Links:
vexedquestion
Theme: food & cooking, bisexual/pansexual characters, polyamory, series
Summary:
part 1: you do not have to be good.
Come hell or high water, Eliot is going to figure this out.
part 2: your place in the family of things
He's here, he's queer, he's sort of getting used to it, or, Eliot realizes that he still has some work to do on understanding himself. With bonus new!team members.
Reccer's Notes:
This story features an Eliot Spencer who might have, in the back of his mind, known that he wasn't fully straight, but didn't let it sink in until he got close to having a relationship with Parker and Hardison. Growing up with the background homophobia of his childhood, and then the Don't Ask, Don't Tell of the military, he didn't think about it, didn't apply labels such as "bisexual" to himself. So realizing that he indeed wants a relationship with Parker and with Hardison leads to some serious reconsidering and soul-searching as he works through that. It is very much a "coming out later in life" story. The first part focuses on coming out to himself and his partners, and the second part focuses on finding his place in the wider queer community.
These stories feature a copious amount of food metaphors in the likes of "bretzels", actually co-owning a brewpub, and Eliot working through his feelings in late-night visits to the kitchen, and showing Parker and Hardison he loves them by cooking them food. The second part of the series especially is set in the brewpub as kind of a home base and develops the location as a legit place of business. For example Eliot creates longdrinks for the pub that convey his feelings, and they each are described at the end of chapter, it's delightful.
I like how the story portrays it as a multidimensional three-way-relationship: Each of the duos have their own relationship, and also the three of them function together in a way that's different than their two-way-relationships. Much like in canon, actually. Eliot is the POV character, and he has important scenes with Parker along, with Hardison alone, and with them both.
The first part is about figuring out how they work as a relationship together, about Eliot figuring out his queerness in relation to Parker and Hardison. The second part is about how that interacts with the outside world, portrayed through some very nicely flashed out side characters from the brewpub as well as another group of (rather young, very queer) criminals they're recruiting. In the second part especially, the focus is on their polyamory in that outsiders learn about it, and especially Eliot learns to show his love for his people.
Fanwork Links:
simple machines series link, ao3-locked
you do not have to be good. part one, ao3-locked
your place in the family of thingspart two, ao3-locked
Pairings/Characters: Alec Hardison/Parker/Eliot Spencer
Rating: M
Length: 61264 word long series (first work with 20345 words, second with 40919)
Creator Links:
Theme: food & cooking, bisexual/pansexual characters, polyamory, series
Summary:
part 1: you do not have to be good.
Come hell or high water, Eliot is going to figure this out.
part 2: your place in the family of things
He's here, he's queer, he's sort of getting used to it, or, Eliot realizes that he still has some work to do on understanding himself. With bonus new!team members.
Reccer's Notes:
Bisexual/pansexual Characters
This story features an Eliot Spencer who might have, in the back of his mind, known that he wasn't fully straight, but didn't let it sink in until he got close to having a relationship with Parker and Hardison. Growing up with the background homophobia of his childhood, and then the Don't Ask, Don't Tell of the military, he didn't think about it, didn't apply labels such as "bisexual" to himself. So realizing that he indeed wants a relationship with Parker and with Hardison leads to some serious reconsidering and soul-searching as he works through that. It is very much a "coming out later in life" story. The first part focuses on coming out to himself and his partners, and the second part focuses on finding his place in the wider queer community.
Food & Cooking
These stories feature a copious amount of food metaphors in the likes of "bretzels", actually co-owning a brewpub, and Eliot working through his feelings in late-night visits to the kitchen, and showing Parker and Hardison he loves them by cooking them food. The second part of the series especially is set in the brewpub as kind of a home base and develops the location as a legit place of business. For example Eliot creates longdrinks for the pub that convey his feelings, and they each are described at the end of chapter, it's delightful.
Polyamory
I like how the story portrays it as a multidimensional three-way-relationship: Each of the duos have their own relationship, and also the three of them function together in a way that's different than their two-way-relationships. Much like in canon, actually. Eliot is the POV character, and he has important scenes with Parker along, with Hardison alone, and with them both.
The first part is about figuring out how they work as a relationship together, about Eliot figuring out his queerness in relation to Parker and Hardison. The second part is about how that interacts with the outside world, portrayed through some very nicely flashed out side characters from the brewpub as well as another group of (rather young, very queer) criminals they're recruiting. In the second part especially, the focus is on their polyamory in that outsiders learn about it, and especially Eliot learns to show his love for his people.
Fanwork Links:
simple machines series link, ao3-locked
you do not have to be good. part one, ao3-locked
your place in the family of thingspart two, ao3-locked
⌈ Secret Post #6839 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

( More! )
Notes:
Secrets Left to Post: 00 pages, 00 secrets from Secret Submission Post #976.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
We still need a host for October!
Quote of the Day:
"Atticus Pund: The detective will always solve the crime, as sure as day will follow the night. In the world in which I exist, this is an immutable fact.
"Susan Ryeland: Ah yes, the certainty, that’s why people love you."
The Magpie Murders, Masterpiece Mystery (from the novel by Anthony Horowitz, 2016)
Today's Writing:
350 words, mostly notes on a book I'm reading.
Tally
( Days 1-24 )
Day 25:
badly_knitted,
callmesandyk,
carenejeans,
china_shop,
cornerofmadness,
goddess47,
sanguinity,
sylvanwitch,
trobadora
Day 26:
sanguinity
Let me know if I missed you, or if you wrote but didn't check in yet. And remember, you can join in at any time!
Quote of the Day:
"Atticus Pund: The detective will always solve the crime, as sure as day will follow the night. In the world in which I exist, this is an immutable fact.
"Susan Ryeland: Ah yes, the certainty, that’s why people love you."
The Magpie Murders, Masterpiece Mystery (from the novel by Anthony Horowitz, 2016)
Today's Writing:
350 words, mostly notes on a book I'm reading.
Tally
( Days 1-24 )
Day 25:
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Day 26:
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Let me know if I missed you, or if you wrote but didn't check in yet. And remember, you can join in at any time!
Tags:
Writers: Karl and Barbara Kesel
Pencils: Paris Cullins
Inks: Denis Rodier
What is it with all these robots causing trouble in Georgetown?
( Read more... )
Writer: Beau Smith
Pencils: Marc Campos
Inks: Dan Davis
Underworld Unleashed tie-in.
Joe Gardner returns to Earth and tries to take over Guy’s life.
( Read more... )
Writer: Steve Englehart
Pencils: Joe Staton
Inks: Bruce Patterson
Guy Gardner and Star Sapphire team-up to smash Hal Jordan, but not in the way Carol was probably hoping for.
( Read more... )
(
tcampbell1000 posting in
scans_daily Sep. 26th, 2025 07:11 am)
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The superhero population is ready to strike back against the Manhunter homeworld, but most of the JLI is what you'd call "oxygen-dependent." So for this issue, we're going to gather League-adjacent heroes who can survive in space and then just--pretend they're the usual cast of this comic.
Guy Gardner's new outlook disqualifies him, and the squad has enough Green Lanterns in it. Besides, this issue's due to introduce a GL who makes Guy look like the soul of competence.
( No, not Gordon Liddy. We already made fun of him in LEGENDS. )
Writer: Tom DeFalco
Pencils: Paul Ryan
Inks: Danny Bulanadi
The Fantastic Three and various hangers-on travel to the Moon to have words with the Watcher.
( Read more... )
Encanto gen: “Another Night” [@ AO3]
RATING: PG-13.
SUMMARY: Mirabel is sometimes having nightmares, not sleeping well, and feeling guilty due to Casita recently falling and the miracle dying. Bruno helps her with that, which becomes a problem for some people.
NOTES: Thank you to
akira17 for beta.
RATING: PG-13.
SUMMARY: Mirabel is sometimes having nightmares, not sleeping well, and feeling guilty due to Casita recently falling and the miracle dying. Bruno helps her with that, which becomes a problem for some people.
NOTES: Thank you to
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Tags:
- -Adventures of buying a serger: I have gone from "the bottom looper always comes out" to "the upper looper always comes out" with the occassional "the right needle always comes out" and yet somehow I did manage to sew a couple seams before this inability-to-keep-the-machine-threaded problem started, I have watched videos, I have called the company, I have not yet wept tears over it but I am so frustrated, so hopefully telling people will make the machine stop unthreading and then I figure out the tension issues and then I can serge.
- -Where is a good place to buy desk lamps? The one I had broke and then I spent a while trying to find one including going to a hardware store, and then I found out that home depot has two listings with what appears to be the exact same lamp, but a different company for each and slightly different cost, and this decision has now left me lampless for a month as I figure out which to buy and decide on neither. Lamp is used to be on a timer so it goes on at the time my alarm clock sounds, this is helpful for the time of year when the sun is not up yet at that time, which -- not to worry anyone -- is approaching. So I need a new lamp. Looking for 12-14 inches, not LED, no random bits at the bottom for pens and stuff that'll just collect dust. Not a sun lamp; I tried that and it gave me a headache immediately.
- What is keeping me from buying a new sewing machine is falling in love with one that's out of stock and then scrolling down today on my usual check of it's in stock to see multiple complains, 2 and 3 years old, that it's out of stock. Perhaps I should settle on my second choice, rather than falling in love with an out of stock sewing machine with features I do not need. (but! the one I have now is not great and I've wanted to replace it rather than keep fighting it, and all it really does is straight and zigzag, so I do not, in fact, need to replace it with a machine with 240 built-in stitches and two fonts, I just need a machine that has a speed I can set rather than try to be perfect on my foot pressure. But if I'm going to upgrade, I wanna upgrade.)
- I have no intention of writing a Tishrei fic. No ideas, nada. Happy to take a prompt if someone has one but this may just be the year where it stops happening, and I'm okay with that.
I have been rereading the Mage the Ascension (2000) rule book I have
because I remembered some about the paradigms and wanted to see what all else was in there
and now I am remembering why I have not done that recently.
What is with World of Darkness as a paradigm? Like, everything is bad, everyone is a jerk, and it's all going to end horribly. Let's play!
( Read more... )
I will grant that in Pathfinder the main reason you want to bring magic is to stop other people's magic, the second reason is to heal after other people's magic, and the third reason is artillery, with a dash of librarian divination stuff on top, but that all seems pretty clear from the get go.
Not massively interesting, but clear.
The base idea of ideas competing to build a better world, with no commonality in how they define better, does appeal
but what does it look like
and how do players even get along long enough to find out?
Since I have got fed up and put the book down before finishing the rules I likely will once again not find out.
But I like the idea of having competing approaches to the whole 'what is magic' baseline, the how does it work and the Why of it.
Pathfinder character classes do magic differently from each other but the way magic works and how it relates to the Great Beyond and what it can do to the world (undeath and mana wastes and worldwound) is all built in.
You've got competing deities but the atheists are apparently the only ones arguing about what Is a deity and how you Should approach them. Everyone else is seemingly on the one hour of spells go in magic comes out train.
But then you get Wrath of the Righteous and the more you poke that the more lore comes out about how one even becomes a Demon Lord, capable of sharing spells with followers. Including that they didn't necessarily ask for or want the followers. Which is more interesting.
And the Windsong prophecies on the paizo website have a lot of different takes on Divinity.
... I have one book of Mage and one bookcase of Pathfinder, I am going to have found more corners of Pathfinder...
I guess Mage asks about What Is Magic For but then tells you over and over it's not going to matter anyway. And that trying to figure it out is going to make people all messed up in myriad ways.
And I felt that slams the door on the interesting bits they just raised.
But asking about paths to power and what it does to people to walk them is interesting.
This is why I keep the book and then don't finish reading it...
because I remembered some about the paradigms and wanted to see what all else was in there
and now I am remembering why I have not done that recently.
What is with World of Darkness as a paradigm? Like, everything is bad, everyone is a jerk, and it's all going to end horribly. Let's play!
( Read more... )
I will grant that in Pathfinder the main reason you want to bring magic is to stop other people's magic, the second reason is to heal after other people's magic, and the third reason is artillery, with a dash of librarian divination stuff on top, but that all seems pretty clear from the get go.
Not massively interesting, but clear.
The base idea of ideas competing to build a better world, with no commonality in how they define better, does appeal
but what does it look like
and how do players even get along long enough to find out?
Since I have got fed up and put the book down before finishing the rules I likely will once again not find out.
But I like the idea of having competing approaches to the whole 'what is magic' baseline, the how does it work and the Why of it.
Pathfinder character classes do magic differently from each other but the way magic works and how it relates to the Great Beyond and what it can do to the world (undeath and mana wastes and worldwound) is all built in.
You've got competing deities but the atheists are apparently the only ones arguing about what Is a deity and how you Should approach them. Everyone else is seemingly on the one hour of spells go in magic comes out train.
But then you get Wrath of the Righteous and the more you poke that the more lore comes out about how one even becomes a Demon Lord, capable of sharing spells with followers. Including that they didn't necessarily ask for or want the followers. Which is more interesting.
And the Windsong prophecies on the paizo website have a lot of different takes on Divinity.
... I have one book of Mage and one bookcase of Pathfinder, I am going to have found more corners of Pathfinder...
I guess Mage asks about What Is Magic For but then tells you over and over it's not going to matter anyway. And that trying to figure it out is going to make people all messed up in myriad ways.
And I felt that slams the door on the interesting bits they just raised.
But asking about paths to power and what it does to people to walk them is interesting.
This is why I keep the book and then don't finish reading it...
⌈ Secret Post #6838 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

( More! )
Notes:
Secrets Left to Post: 01 pages, 10 secrets from Secret Submission Post #976.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
.